In the En Guarde stance (swordfighting), the up buttonĭOWN button. Prince takes a small hop upwards with arms raised. Someone posted this on a different thread, super helpful. The Genesis version has a new intro, an altered set of graphics and four new levels. The Game Boy Color and SNES versions of the game feature additional levels and new enemies. The hero starts with three units of health, which can be replenished with small health potions or permanently increased with large jars. The player character has an infinite amount of lives, but has to restart at the beginning of a level each time he dies, and must complete the game within an hour. The protagonist must avoid deadly traps, solve some simple jumping and environmental puzzles (such as stepping on pressure plates to raise portcullis), and engage in sword fights with the guards. Rotoscoping technique is used to give more realism to the animation of the characters' movements. Rather than following the more common jump-and-run mechanics, it focuses on careful advancement through fairly complex levels, emphasizing the protagonist's vulnerability and survival aspect. Prince of Persia is a 2D platformer that is commonly regarded as a progenitor of the cinematic platform genre. He has only one hour to escape from his prison, defeat the guards on his way, and stop Jaffar before the terrible marriage takes place. Meanwhile, the man the Princess loves is thrown into the dungeon. Jaffar kidnaps her and threatens to kill her if she refuses to marry him.
His way to the throne lies through the Sultan's lovely daughter. While the Sultan of Persia is fighting a war in a foreign country, his Grand Vizier Jaffar orchestrates a coup d'état. Amiga, Amstrad CPC, Apple II, Atari ST, FM Towns, Game Boy, Game Gear, Game Boy Color, Genesis, iPad, iPhone, Macintosh, NES, Nintendo 3DS, PC-98, SAM Coupé, SEGA CD, Sharp X68000, SEGA Master System, SNES, TurboGrafx CD, Wii